Updating 1D converting to exact 900(inspecting constraints...) 0 Pushing from 1D Inspecting 1D + 28D = 27A can't do anything. 1 Sum Push 1 Sum Pop Inspecting 1D + 50A = 51A can't do anything. 1 Sum Push 1 Sum Pop 0 Popping back to 1D Updating 1D no change Updating 1A converting to exact 900(inspecting constraints...) 0 Pushing from 1A Inspecting 33A + 1A = 26A can't do anything. 1 Sum Push 1 Sum Pop 0 Popping back to 1A Updating 1A no change Updating 1A no change Updating 1A raising min to 101 updating constraints 0 Pushing from 1A Inspecting 33A + 1A = 26A can't do anything. 1 Sum Push 1 Sum Pop 0 Popping back to 1A Updating 2D converting to exact 900(inspecting constraints...) 0 Pushing from 2D Inspecting 2D has digit sum DSM Updating DSM raising min to 1 lowering max to 27(inspecting constraints...) 1 Pushing from DSM Inspecting 16A has digit sum DSM Inspecting 2D has digit sum DSM 1 Popping back to DSM Inspecting 5A + 14D = 2D can't do anything. 1 Sum Push 1 Sum Pop 0 Popping back to 2D Updating 2D no change Updating 3D no change Updating 3D no change Updating 3A converting to exact 900(inspecting constraints...) 0 Pushing from 3A Inspecting 16D * 3 = 3A deriving 16D 1 Multiple Push Updating 16D removing values below 100 lowering max to 333(inspecting constraints...) 2 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 3 Multiple Push Updating 3A raising min to 300(inspecting constraints...) 4 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 5 Multiple Push 5 Multiple Pop Inspecting 3A * 6 = 4D deriving 4D 5 Multiple Push Updating 4D raising min to 1800 lowering max to 5994(inspecting constraints...) 6 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 7 Multiple Push 7 Multiple Pop Inspecting 23D + 28D = 4D can't do anything. 7 Sum Push 7 Sum Pop 6 Popping back to 4D Updating 4D setting 3 to not be 1 6 Pushing from 4D Updating 4D no change Updating 4D setting 3 to not be 3 7 Pushing from 4D Updating 4D no change Updating 4D setting 3 to not be 5 8 Pushing from 4D Updating 4D no change Updating 4D setting 3 to not be 7 9 Pushing from 4D Updating 4D no change Updating 4D setting 3 to not be 9 10 Pushing from 4D Updating 4D no change Updating 4D setting 0 to not be 0 11 Pushing from 4D Updating 3A no change Updating 3A setting 0 to not be 1 12 Pushing from 3A Updating 3D no change Updating 3D raising min to 200000 updating constraints 13 Pushing from 3D Inspecting 5A * 24D = 3D : 0 0 0 Refreshing... Updating 5A converting to exact 79(inspecting constraints...) 14 Pushing from 5A Inspecting 5A * 2 = 32A deriving 32A 15 Multiple Push Updating 32A removing values below 100 lowering max to 198(inspecting constraints...) 16 Pushing from 32A Inspecting 5A * 2 = 32A fixing intersections 17 Multiple Push Updating 5A raising min to 50(inspecting constraints...) 18 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 19 Multiple Push 19 Multiple Pop Inspecting 5A * 24D = 3D : 50 0 0 Refreshing... Inspecting 5A + 14D = 2D expanded 14D 19 Sum Push Updating 14D lowering max to 949(inspecting constraints...) 20 Pushing from 14D Inspecting 5A + 14D = 2D 5A : 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (50 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 (850 values) 2D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (900 values) 21 Sum Push Updating 2D raising min to 150(inspecting constraints...) 22 Pushing from 2D Inspecting 2D has digit sum DSM Updating DSM raising min to 2(inspecting constraints...) 23 Pushing from DSM Inspecting 16A has digit sum DSM Inspecting 2D has digit sum DSM 23 Popping back to DSM Inspecting 5A + 14D = 2D 5A : 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (50 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 (850 values) 2D : 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (850 values) 23 Sum Push 23 Sum Pop 22 Popping back to 2D Updating 2D no change 21 Sum Pop 20 Popping back to 14D Updating 14D setting 0 to not be 0 20 Pushing from 14D Updating 13A no change Updating 13A lowering max to 8999 updating constraints 21 Pushing from 13A Inspecting REV * 9 = 13A looking at ranges 22 Multiple Push Updating REV converting to exact 888(inspecting constraints...) 23 Pushing from REV Inspecting 10D reverseof REV deriving 10D 24 Reverse Push Updating 10D raising min to 102(inspecting constraints...) 25 Pushing from 10D Inspecting 10D reverseof REV 26 Reverse Push 26 Reverse Pop 25 Popping back to 10D Updating 10D setting 2 to not be 0 25 Pushing from 10D Updating 10D no change Updating 10D setting 0 to not be 0 26 Pushing from 10D Updating 9A converting to exact 900(inspecting constraints...) 27 Pushing from 9A Inspecting 12A + 15D = 9A can't do anything. 28 Sum Push 28 Sum Pop 27 Popping back to 9A Updating 9A setting 0 to not be 0 27 Pushing from 9A Updating 1D no change Updating 1D raising min to 101 updating constraints 28 Pushing from 1D Inspecting 1D + 28D = 27A can't do anything. 29 Sum Push 29 Sum Pop Inspecting 1D + 50A = 51A can't do anything. 29 Sum Push 29 Sum Pop 28 Popping back to 1D Updating 9A raising min to 110(inspecting constraints...) 28 Pushing from 9A Inspecting 12A + 15D = 9A can't do anything. 29 Sum Push 29 Sum Pop 28 Popping back to 9A Updating 9A no change 27 Popping back to 9A updating constraints 27 Pushing from 9A Inspecting 12A + 15D = 9A can't do anything. 28 Sum Push 28 Sum Pop 27 Popping back to 9A Updating 10D no change Updating 10D no change 26 Popping back to 10D updating constraints 26 Pushing from 10D Inspecting 10D reverseof REV 27 Reverse Push 27 Reverse Pop 26 Popping back to 10D Updating 16A no change Updating 16A no change 25 Popping back to 10D updating constraints 25 Pushing from 10D Inspecting 10D reverseof REV 26 Reverse Push 26 Reverse Pop 25 Popping back to 10D Updating REV no change 24 Reverse Pop Inspecting REV * 9 = 13A deriving 13A 24 Multiple Push Updating 13A no change Updating 13A setting 3 to not be 0 25 Pushing from 13A Updating 13A raising min to 2106(inspecting constraints...) 26 Pushing from 13A Inspecting REV * 9 = 13A fixing intersections 27 Multiple Push Updating REV raising min to 234(inspecting constraints...) 28 Pushing from REV Inspecting 10D reverseof REV 29 Reverse Push Updating 10D raising min to 103(inspecting constraints...) 30 Pushing from 10D Inspecting 10D reverseof REV 31 Reverse Push 31 Reverse Pop 30 Popping back to 10D Updating 10D setting 2 to not be 1 30 Pushing from 10D Updating 10D no change Updating 10D setting 2 to not be 8 31 Pushing from 10D Updating 10D no change Updating 10D no change Updating 16A no change Updating 16A no change 31 Popping back to 10D updating constraints 31 Pushing from 10D Inspecting 10D reverseof REV 32 Reverse Push 32 Reverse Pop 31 Popping back to 10D Updating 16A no change Updating 16A no change 30 Popping back to 10D updating constraints 30 Pushing from 10D Inspecting 10D reverseof REV 31 Reverse Push 31 Reverse Pop 30 Popping back to 10D 29 Reverse Pop Inspecting REV * 9 = 13A fixing intersections 29 Multiple Push 29 Multiple Pop 28 Popping back to REV 27 Multiple Pop 26 Popping back to 13A Updating 13A setting 0 to not be 0 26 Pushing from 13A Updating 4D no change Updating 4D setting 0 to not be 6 27 Pushing from 4D Updating 3A raising min to 303(inspecting constraints...) 28 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 29 Multiple Push Updating 16D raising min to 101(inspecting constraints...) 30 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 31 Multiple Push 31 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 31 Sum Push 31 Sum Pop Inspecting 16D + 28D = 17D can't do anything. 31 Sum Push 31 Sum Pop 30 Popping back to 16D Updating 16D setting 2 to not be 0 30 Pushing from 16D Updating 16D no change Updating 16D setting 0 to not be 0 31 Pushing from 16D Updating 16D no change Updating 16D setting 0 to not be 4 32 Pushing from 16D Updating 16D no change Updating 16D setting 0 to not be 5 33 Pushing from 16D Updating 16D no change Updating 16D setting 0 to not be 6 34 Pushing from 16D Updating 16D no change Updating 16D setting 0 to not be 7 35 Pushing from 16D Updating 16D no change Updating 16D setting 0 to not be 8 36 Pushing from 16D Updating 16D no change Updating 16D setting 0 to not be 9 37 Pushing from 16D Updating 16D no change Updating 16D no change Updating 16A no change Updating 16A raising min to 120000 lowering max to 399999 updating constraints 38 Pushing from 16A Inspecting PROD1 * 29D = 16A : 0 0 0 Refreshing... Updating PROD1 no change Inspecting 16A has digit sum DSM Inspecting 16A * 7 = 18D looking at ranges 39 Multiple Push Updating 16A no change Updating 16AUpdating 16D no change Updating 16D no change Updating 16A no change Updating 16AUpdating 16D no change Updating 16D lowering max to 199 updating constraints 40 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 41 Multiple Push Updating 3A lowering max to 597(inspecting constraints...) 42 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 43 Multiple Push 43 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 43 Multiple Push Updating 3A no change Updating 3A setting 2 to not be 5 44 Pushing from 3A Updating 3A no change Updating 3A setting 0 to not be 2 45 Pushing from 3A Updating 3D no change Updating 3D raising min to 300000 updating constraints 46 Pushing from 3D Inspecting 5A * 24D = 3D : 50 0 0 Refreshing... 46 Popping back to 3D Updating 3A no change Updating 3A setting 0 to not be 6 46 Pushing from 3A Updating 3D no change Updating 3D no change Updating 3A no change Updating 3A setting 0 to not be 7 47 Pushing from 3A Updating 3D no change Updating 3D no change Updating 3A no change Updating 3A setting 0 to not be 8 48 Pushing from 3A Updating 3D no change Updating 3D no change Updating 3A no change Updating 3A setting 0 to not be 9 49 Pushing from 3A Updating 3D no change Updating 3D lowering max to 599999 updating constraints 50 Pushing from 3D Inspecting 5A * 24D = 3D : 50 0 0 Refreshing... 50 Popping back to 3D Updating 3A no change Updating 3A no change Updating 50D converting to exact 900(inspecting constraints...) 50 Pushing from 50D Inspecting 15D + 50D = 51D can't do anything. 51 Sum Push 51 Sum Pop 50 Popping back to 50D Updating 50D raising min to 300 lowering max to 599 updating constraints 50 Pushing from 50D Inspecting 15D + 50D = 51D can't do anything. 51 Sum Push 51 Sum Pop 50 Popping back to 50D 49 Popping back to 3A updating constraints 49 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 50 Multiple Push Updating 16D no change Updating 16D setting 2 to not be 2 51 Pushing from 16D Updating 16D no change Updating 16D setting 2 to not be 5 52 Pushing from 16D Updating 16D no change Updating 16D no change Updating 22A no change Updating 22A no change 52 Popping back to 16D updating constraints 52 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 53 Multiple Push 53 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 53 Sum Push 53 Sum Pop Inspecting 16D + 28D = 17D can't do anything. 53 Sum Push 53 Sum Pop 52 Popping back to 16D Updating 22A no change Updating 22A no change 51 Popping back to 16D updating constraints 51 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 52 Multiple Push 52 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 52 Sum Push 52 Sum Pop Inspecting 16D + 28D = 17D can't do anything. 52 Sum Push 52 Sum Pop 51 Popping back to 16D 50 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 50 Multiple Push Updating 4D raising min to 1818 lowering max to 3582(inspecting constraints...) 51 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 52 Multiple Push 52 Multiple Pop Inspecting 23D + 28D = 4D can't do anything. 52 Sum Push 52 Sum Pop 51 Popping back to 4D Updating 4D setting 0 to not be 4 51 Pushing from 4D Updating 3A no change Updating 3A no change Updating 4D no change Updating 4D setting 0 to not be 7 52 Pushing from 4D Updating 3A no change Updating 3A no change Updating 4D no change Updating 4D setting 0 to not be 8 53 Pushing from 4D Updating 3A lowering max to 591(inspecting constraints...) 54 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 55 Multiple Push Updating 16D lowering max to 197(inspecting constraints...) 56 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 57 Multiple Push 57 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 57 Sum Push 57 Sum Pop Inspecting 16D + 28D = 17D can't do anything. 57 Sum Push 57 Sum Pop 56 Popping back to 16D Updating 16D setting 2 to not be 8 56 Pushing from 16D Updating 16D no change Updating 16D setting 2 to not be 9 57 Pushing from 16D Updating 16D no change Updating 16D no change Updating 22A no change Updating 22A lowering max to 7999 updating constraints 58 Pushing from 22A Inspecting 26A * 5 = 22A looking at ranges 59 Multiple Push Updating 26A converting to exact 800(inspecting constraints...) 60 Pushing from 26A Inspecting 33A + 1A = 26A expanded 33A 61 Sum Push Updating 33A lowering max to 898(inspecting constraints...) 62 Pushing from 33A Inspecting 33A + 1A = 26A 33A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 979 981 982 983 984 985 986 987 988 989 991 992 993 994 995 996 997 998 999 (810 values) 26A : 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (800 values) 63 Sum Push Updating 1A lowering max to 899(inspecting constraints...) 64 Pushing from 1A Inspecting 33A + 1A = 26A 33A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 879 881 882 883 884 885 886 887 888 889 891 892 893 894 895 896 897 898 899 (720 values) 26A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 65 Sum Push 65 Sum Pop 64 Popping back to 1A Updating 1A setting 0 to not be 9 64 Pushing from 1A Updating 1D no change Updating 1D lowering max to 899 updating constraints 65 Pushing from 1D Inspecting 1D + 28D = 27A can't do anything. 66 Sum Push 66 Sum Pop Inspecting 1D + 50A = 51A can't do anything. 66 Sum Push 66 Sum Pop 65 Popping back to 1D Updating 1A no change Updating 1A no change 64 Popping back to 1A updating constraints 64 Pushing from 1A Inspecting 33A + 1A = 26A 33A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 879 881 882 883 884 885 886 887 888 889 891 892 893 894 895 896 897 898 899 (720 values) 26A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 65 Sum Push 65 Sum Pop 64 Popping back to 1A Updating 26A raising min to 201(inspecting constraints...) 64 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 879 881 882 883 884 885 886 887 888 889 891 892 893 894 895 896 897 898 899 (720 values) 26A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 65 Sum Push 65 Sum Pop Inspecting 26A * 5 = 22A deriving 22A 65 Multiple Push Updating 22A raising min to 1005(inspecting constraints...) 66 Pushing from 22A Inspecting 26A * 5 = 22A fixing intersections 67 Multiple Push 67 Multiple Pop 66 Popping back to 22A Updating 22A setting 3 to not be 1 66 Pushing from 22A Updating 22A no change Updating 22A setting 3 to not be 2 67 Pushing from 22A Updating 22A no change Updating 22A setting 3 to not be 3 68 Pushing from 22A Updating 22A no change Updating 22A setting 3 to not be 4 69 Pushing from 22A Updating 22A no change Updating 22A setting 3 to not be 6 70 Pushing from 22A Updating 22A no change Updating 22A setting 3 to not be 7 71 Pushing from 22A Updating 22A no change Updating 22A setting 3 to not be 8 72 Pushing from 22A Updating 22A no change Updating 22A setting 3 to not be 9 73 Pushing from 22A Updating 22A no change Updating 22A setting 0 to not be 6 74 Pushing from 22A Updating 16D no change Updating 16D no change Updating 22A no change Updating 22A setting 0 to not be 7 75 Pushing from 22A Updating 16D no change Updating 16D lowering max to 194 updating constraints 76 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 77 Multiple Push Updating 3A lowering max to 582(inspecting constraints...) 78 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 79 Multiple Push 79 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 79 Multiple Push Updating 4D lowering max to 3492(inspecting constraints...) 80 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 81 Multiple Push 81 Multiple Pop Inspecting 23D + 28D = 4D can't do anything. 81 Sum Push 81 Sum Pop 80 Popping back to 4D Updating 4D setting 3 to not be 6 80 Pushing from 4D Updating 4D no change Updating 4D setting 2 to not be 0 81 Pushing from 4D Updating 4D no change Updating 4D setting 2 to not be 2 82 Pushing from 4D Updating 4D no change Updating 4D setting 2 to not be 4 83 Pushing from 4D Updating 4D no change Updating 4D setting 2 to not be 6 84 Pushing from 4D Updating 4D no change Updating 4D setting 2 to not be 8 85 Pushing from 4D Updating 4D no change Updating 4D setting 1 to not be 6 86 Pushing from 4D Updating 4D no change Updating 4D setting 0 to not be 9 87 Pushing from 4D Updating 3A no change Updating 3A setting 2 to not be 1 88 Pushing from 3A Updating 3A no change Updating 3A no change Updating 4D no change Updating 4D raising min to 2012 updating constraints 89 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 90 Multiple Push Updating 3A raising min to 342(inspecting constraints...) 91 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 92 Multiple Push Updating 16D raising min to 114(inspecting constraints...) 93 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 94 Multiple Push 94 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 94 Sum Push 94 Sum Pop Inspecting 16D + 28D = 17D can't do anything. 94 Sum Push 94 Sum Pop 93 Popping back to 16D Updating 16D setting 2 to not be 3 93 Pushing from 16D Updating 16D no change Updating 16D setting 1 to not be 0 94 Pushing from 16D Updating 16D no change Updating 16D no change 94 Popping back to 16D updating constraints 94 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 95 Multiple Push 95 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 95 Sum Push 95 Sum Pop Inspecting 16D + 28D = 17D can't do anything. 95 Sum Push 95 Sum Pop 94 Popping back to 16D Updating 22A no change Updating 22A no change 93 Popping back to 16D updating constraints 93 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 94 Multiple Push 94 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 94 Sum Push 94 Sum Pop Inspecting 16D + 28D = 17D can't do anything. 94 Sum Push 94 Sum Pop 93 Popping back to 16D 92 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 92 Multiple Push 92 Multiple Pop 91 Popping back to 3A Updating 3A no change Updating 4D raising min to 2052(inspecting constraints...) 91 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 92 Multiple Push 92 Multiple Pop Inspecting 23D + 28D = 4D can't do anything. 92 Sum Push 92 Sum Pop 91 Popping back to 4D Updating 4D setting 3 to not be 4 91 Pushing from 4D Updating 4D no change Updating 4D no change Updating 13A no change Updating 13A no change 91 Popping back to 4D updating constraints 91 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 92 Multiple Push 92 Multiple Pop Inspecting 23D + 28D = 4D can't do anything. 92 Sum Push 92 Sum Pop 91 Popping back to 4D 90 Multiple Pop Inspecting 23D + 28D = 4D can't do anything. 90 Sum Push 90 Sum Pop 89 Popping back to 4D 88 Popping back to 3A updating constraints 88 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 89 Multiple Push 89 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 89 Multiple Push 89 Multiple Pop 88 Popping back to 3A Updating 4D no change Updating 4D no change 87 Popping back to 4D updating constraints 87 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 88 Multiple Push 88 Multiple Pop Inspecting 23D + 28D = 4D can't do anything. 88 Sum Push 88 Sum Pop 87 Popping back to 4D Updating 8A no change Updating 8A no change 86 Popping back to 4D updating constraints 86 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 87 Multiple Push 87 Multiple Pop Inspecting 23D + 28D = 4D can't do anything. 87 Sum Push 87 Sum Pop 86 Popping back to 4D Updating 11A converting to exact 900(inspecting constraints...) 86 Pushing from 11A Inspecting 6D * 7 = 11A deriving 6D 87 Multiple Push Updating 6D raising min to 15 removing values above 99(inspecting constraints...) 88 Pushing from 6D Inspecting 6D * 7 = 11A fixing intersections 89 Multiple Push Updating 11A raising min to 105 lowering max to 693(inspecting constraints...) 90 Pushing from 11A Inspecting 6D * 7 = 11A fixing intersections 91 Multiple Push 91 Multiple Pop 90 Popping back to 11A Updating 11A setting 0 to not be 0 90 Pushing from 11A Updating 3D no change Updating 3D raising min to 301000 updating constraints 91 Pushing from 3D Inspecting 5A * 24D = 3D : 50 0 0 Refreshing... 91 Popping back to 3D Updating 11A no change Updating 11A setting 0 to not be 7 91 Pushing from 11A Updating 3D no change Updating 3D no change Updating 11A no change Updating 11A setting 0 to not be 8 92 Pushing from 11A Updating 3D no change Updating 3D no change Updating 11A no change Updating 11A setting 0 to not be 9 93 Pushing from 11A Updating 3D no change Updating 3D lowering max to 596999 updating constraints 94 Pushing from 3D Inspecting 5A * 24D = 3D : 50 0 0 Refreshing... 94 Popping back to 3D Updating 11A no change Updating 11A no change Updating 50D no change Updating 50D raising min to 301 lowering max to 596 updating constraints 94 Pushing from 50D Inspecting 15D + 50D = 51D can't do anything. 95 Sum Push 95 Sum Pop 94 Popping back to 50D 93 Popping back to 11A updating constraints 93 Pushing from 11A Inspecting 6D * 7 = 11A fixing intersections 94 Multiple Push Updating 6D no change Updating 6D setting 1 to not be 0 95 Pushing from 6D Updating 6D no change Updating 6D setting 1 to not be 2 96 Pushing from 6D Updating 6D no change Updating 6D setting 1 to not be 4 97 Pushing from 6D Updating 6D no change Updating 6D setting 1 to not be 6 98 Pushing from 6D Updating 6D no change Updating 6D setting 1 to not be 8 99 Pushing from 6D Updating 6D no change Updating 6D setting 0 to not be 0 100 Pushing from 6D Updating 5A no change Updating 5A setting 0 to not be 0 101 Pushing from 5A Updating 5D no change Updating 5D no change Updating 5A raising min to 51(inspecting constraints...) 102 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 103 Multiple Push Updating 32A raising min to 102(inspecting constraints...) 104 Pushing from 32A Inspecting 5A * 2 = 32A fixing intersections 105 Multiple Push 105 Multiple Pop 104 Popping back to 32A Updating 32A setting 2 to not be 1 104 Pushing from 32A Updating 18D no change Updating 18D no change Updating 32A no change Updating 32A setting 2 to not be 3 105 Pushing from 32A Updating 18D no change Updating 18D no change Updating 32A no change Updating 32A setting 2 to not be 5 106 Pushing from 32A Updating 18D no change Updating 18D no change Updating 32A no change Updating 32A setting 2 to not be 7 107 Pushing from 32A Updating 18D no change Updating 18D no change Updating 32A no change Updating 32A setting 2 to not be 9 108 Pushing from 32A Updating 18D no change Updating 18D lowering max to 999998 updating constraints 109 Pushing from 18D Inspecting 16A * 7 = 18D looking at ranges 110 Multiple Push Updating 16A no change Updating 16A no change Updating 18D no change Updating 18D no change 110 Multiple Pop 109 Popping back to 18D Updating 32A no change Updating 32A setting 0 to not be 0 109 Pushing from 32A Updating 24D no change Updating 24D lowering max to 5999 updating constraints 110 Pushing from 24D Inspecting 5A * 24D = 3D : 45 0 0 Refreshing... 110 Popping back to 24D Updating 32A no change Updating 32A setting 0 to not be 2 110 Pushing from 32A Updating 24D no change Updating 24D no change Updating 32A no change Updating 32A setting 0 to not be 3 111 Pushing from 32A Updating 24D no change Updating 24D no change Updating 32A no change Updating 32A setting 0 to not be 4 112 Pushing from 32A Updating 24D no change Updating 24D no change Updating 32A no change Updating 32A setting 0 to not be 5 113 Pushing from 32A Updating 24D no change Updating 24D no change Updating 32A no change Updating 32A setting 0 to not be 6 114 Pushing from 32A Updating 24D no change Updating 24D updating constraints 115 Pushing from 24D Inspecting 5A * 24D = 3D : 45 800 0 Refreshing... Updating 3D removing values below 301000 lowering max to 593901(inspecting constraints...) 116 Pushing from 3D Inspecting 5A * 24D = 3D : 45 800 15827 5A : 51 52 53 54 55 56 57 58 59 61 62 63 64 65 66 67 68 69 71 72 73 74 75 76 77 78 79 81 82 83 84 85 86 87 88 89 91 92 93 94 95 96 97 98 99 (45 values) 24D : 1 7 8 9 11 17 18 19 21 27 28 29 31 37 38 39 41 47 48 49 ... 5957 5958 5959 5961 5967 5968 5969 5971 5977 5978 5979 5981 5987 5988 5989 5991 5997 5998 5999 (800 values) 3D : 301017 301028 301078 301093 301112 301132 301158 301168 301212 301224 301235 301257 301266 301290 301308 301313 301336 301345 301359 301372 ... 589743 589842 589941 590139 590733 590832 590931 591129 591723 591822 591921 592119 592713 592812 592911 593109 593703 593802 593901 (15827 values) Refreshing... Updating 24D raising min to 5001(inspecting constraints...) 117 Pushing from 24D Inspecting 5A * 24D = 3D : 45 400 15827 5A : 51 52 53 54 55 56 57 58 59 61 62 63 64 65 66 67 68 69 71 72 73 74 75 76 77 78 79 81 82 83 84 85 86 87 88 89 91 92 93 94 95 96 97 98 99 (45 values) 24D : 5001 5007 5008 5009 5011 5017 5018 5019 5021 5027 5028 5029 5031 5037 5038 5039 5041 5047 5048 5049 ... 5957 5958 5959 5961 5967 5968 5969 5971 5977 5978 5979 5981 5987 5988 5989 5991 5997 5998 5999 (400 values) 3D : 301017 301028 301078 301093 301112 301132 301158 301168 301212 301224 301235 301257 301266 301290 301308 301313 301336 301345 301359 301372 ... 589743 589842 589941 590139 590733 590832 590931 591129 591723 591822 591921 592119 592713 592812 592911 593109 593703 593802 593901 (15827 values) Refreshing... 117 Popping back to 24D Updating 24D setting 0 to not be 0 117 Pushing from 24D Updating 22A no change Updating 22A no change Updating 24D no change Updating 24D no change 117 Popping back to 24D updating constraints 117 Pushing from 24D Inspecting 5A * 24D = 3D : 45 400 15827 5A : 51 52 53 54 55 56 57 58 59 61 62 63 64 65 66 67 68 69 71 72 73 74 75 76 77 78 79 81 82 83 84 85 86 87 88 89 91 92 93 94 95 96 97 98 99 (45 values) 24D : 5001 5007 5008 5009 5011 5017 5018 5019 5021 5027 5028 5029 5031 5037 5038 5039 5041 5047 5048 5049 ... 5957 5958 5959 5961 5967 5968 5969 5971 5977 5978 5979 5981 5987 5988 5989 5991 5997 5998 5999 (400 values) 3D : 301017 301028 301078 301093 301112 301132 301158 301168 301212 301224 301235 301257 301266 301290 301308 301313 301336 301345 301359 301372 ... 589743 589842 589941 590139 590733 590832 590931 591129 591723 591822 591921 592119 592713 592812 592911 593109 593703 593802 593901 (15827 values) Refreshing... 117 Popping back to 24D 116 Popping back to 3D Updating 3D no change 115 Popping back to 24D Updating 32A no change Updating 32A setting 0 to not be 7 115 Pushing from 32A Updating 24D no change Updating 24D no change Updating 32A no change Updating 32A setting 0 to not be 8 116 Pushing from 32A Updating 24D no change Updating 24D no change Updating 32A no change Updating 32A setting 0 to not be 9 117 Pushing from 32A Updating 24D no change Updating 24D lowering max to 5991 updating constraints 118 Pushing from 24D Inspecting 5A * 24D = 3D : 45 100 9614 5A : 51 52 53 54 55 56 57 58 59 61 62 63 64 65 66 67 68 69 71 72 73 74 75 76 77 78 79 81 82 83 84 85 86 87 88 89 91 92 93 94 95 96 97 98 99 (45 values) 24D : 5001 5011 5021 5031 5041 5051 5061 5071 5081 5091 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (100 values) 3D : 301017 301028 301078 301093 301112 301132 301158 301168 301212 301224 301235 301257 301266 301290 301308 301313 301336 301345 301359 301372 ... 586179 586726 586773 586824 586872 586922 586971 591129 591723 591822 591921 592119 592713 592812 592911 593109 593703 593802 593901 (9614 values) Refreshing... Updating 3D raising min to 301017 lowering max to 593109(inspecting constraints...) 119 Pushing from 3D Inspecting 5A * 24D = 3D : 45 100 2470 5A : 51 52 53 54 55 56 57 58 59 61 62 63 64 65 66 67 68 69 71 72 73 74 75 76 77 78 79 81 82 83 84 85 86 87 88 89 91 92 93 94 95 96 97 98 99 (45 values) 24D : 5001 5011 5021 5031 5041 5051 5061 5071 5081 5091 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (100 values) 3D : 301017 301078 301093 301132 301336 301374 301455 301461 301549 301587 301623 301652 301658 301896 301914 301971 302005 302139 302153 302157 ... 576277 576279 576338 581127 581229 581238 582218 582219 583198 583209 584178 584199 585158 585189 586138 586179 591129 592119 593109 (2470 values) Refreshing... 119 Popping back to 3D Updating 3D setting 5 to not be 0 119 Pushing from 3D Updating 3D no change Updating 3D no change Updating 19A no change Updating 19A no change Updating 50A converting to exact 900(inspecting constraints...) 120 Pushing from 50A Inspecting 1D + 50A = 51A expanded 51A 121 Sum Push Updating 51A raising min to 201(inspecting constraints...) 122 Pushing from 51A Inspecting 1D + 50A = 51A 1D : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 879 881 882 883 884 885 886 887 888 889 891 892 893 894 895 896 897 898 899 (720 values) 50A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (900 values) 51A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 123 Sum Push Updating 50A lowering max to 898(inspecting constraints...) 124 Pushing from 50A Inspecting 1D + 50A = 51A 1D : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 879 881 882 883 884 885 886 887 888 889 891 892 893 894 895 896 897 898 899 (720 values) 50A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 51A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 125 Sum Push 125 Sum Pop 124 Popping back to 50A Updating 50A setting 0 to not be 9 124 Pushing from 50A Updating 3D no change Updating 3D no change Updating 19A no change Updating 19A lowering max to 899999 updating constraints 125 Pushing from 19A Inspecting 19A % 20D = ZERO no exact yet 125 Popping back to 19A Updating 50A no change Updating 50A no change Updating 51D converting to exact 900(inspecting constraints...) 125 Pushing from 51D Inspecting 15D + 50D = 51D expanded 15D 126 Sum Push Updating 15D lowering max to 698(inspecting constraints...) 127 Pushing from 15D Inspecting 12A + 15D = 9A expanded 12A 128 Sum Push Updating 12A no change Updating 12A setting 0 to not be 0 129 Pushing from 12A Updating 12D converting to exact 90(inspecting constraints...) 130 Pushing from 12D Inspecting 29D has digit prod 12D not enough data yet 130 Popping back to 12D Updating 12D no change Updating 12A no change Updating 12A no change 129 Popping back to 12A updating constraints 129 Pushing from 12A Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 (599 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (810 values) 130 Sum Push Updating 9A lowering max to 797(inspecting constraints...) 131 Pushing from 9A Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 (599 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 (628 values) 132 Sum Push 132 Sum Pop 131 Popping back to 9A Updating 9A setting 0 to not be 8 131 Pushing from 9A Updating 1D no change Updating 1D no change Updating 9A no change Updating 9A setting 0 to not be 9 132 Pushing from 9A Updating 1D no change Updating 1D lowering max to 897 updating constraints 133 Pushing from 1D Inspecting 1D + 28D = 27A can't do anything. 134 Sum Push 134 Sum Pop Inspecting 1D + 50A = 51A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 873 874 875 876 877 881 882 883 884 885 886 887 891 892 893 894 895 896 897 (560 values) 50A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 51A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 134 Sum Push 134 Sum Pop 133 Popping back to 1D Updating 9A no change Updating 9A no change 132 Popping back to 9A updating constraints 132 Pushing from 9A Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 (599 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 (628 values) 133 Sum Push 133 Sum Pop 132 Popping back to 9A 131 Popping back to 9A updating constraints 131 Pushing from 9A Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 (599 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 (628 values) 132 Sum Push 132 Sum Pop 131 Popping back to 9A 130 Sum Pop 129 Popping back to 12A 128 Sum Pop Inspecting 15D + 50D = 51D 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 (599 values) 50D : 301 302 303 304 305 306 311 312 313 314 315 316 321 322 323 324 325 326 331 332 ... 566 571 572 573 574 575 576 581 582 583 584 585 586 591 592 593 594 595 596 (180 values) 51D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (900 values) 128 Sum Push Updating 51D raising min to 401(inspecting constraints...) 129 Pushing from 51D Inspecting 15D + 50D = 51D 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 (599 values) 50D : 301 302 303 304 305 306 311 312 313 314 315 316 321 322 323 324 325 326 331 332 ... 566 571 572 573 574 575 576 581 582 583 584 585 586 591 592 593 594 595 596 (180 values) 51D : 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (599 values) 130 Sum Push 130 Sum Pop 129 Popping back to 51D Updating 51D lowering max to 998 setting 0 to not be 0 129 Pushing from 51D Updating 3D lowering max to 586138(inspecting constraints...) 130 Pushing from 3D Inspecting 5A * 24D = 3D : 45 100 2174 5A : 51 52 53 54 55 56 57 58 59 61 62 63 64 65 66 67 68 69 71 72 73 74 75 76 77 78 79 81 82 83 84 85 86 87 88 89 91 92 93 94 95 96 97 98 99 (45 values) 24D : 5001 5011 5021 5031 5041 5051 5061 5071 5081 5091 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (100 values) 3D : 301017 301078 301093 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302005 302153 302157 302172 302238 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (2174 values) Refreshing... Updating 5A lowering max to 98(inspecting constraints...) 131 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 132 Multiple Push Updating 32A lowering max to 196(inspecting constraints...) 133 Pushing from 32A Inspecting 5A * 2 = 32A fixing intersections 134 Multiple Push 134 Multiple Pop 133 Popping back to 32A Updating 32A no change 132 Multiple Pop Inspecting 5A * 24D = 3D : 40 100 2174 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5001 5011 5021 5031 5041 5051 5061 5071 5081 5091 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (100 values) 3D : 301017 301078 301093 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302005 302153 302157 302172 302238 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (2174 values) Refreshing... Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 (850 values) 2D : 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (850 values) 132 Sum Push Updating 14D lowering max to 948(inspecting constraints...) 133 Pushing from 14D Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 134 Sum Push 134 Sum Pop 133 Popping back to 14D Updating 14D no change Updating 2D raising min to 151(inspecting constraints...) 133 Pushing from 2D Inspecting 2D has digit sum DSM Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 134 Sum Push 134 Sum Pop 133 Popping back to 2D Updating 2D no change 132 Sum Pop 131 Popping back to 5A Updating 5A setting 1 to not be 9 131 Pushing from 5A Updating 5A no change Updating 5A setting 0 to not be 1 132 Pushing from 5A Updating 5D no change Updating 5D raising min to 2000 updating constraints 133 Pushing from 5D Inspecting 8A + 29A = 5D inspected bounds 134 Sum Push Updating 8A no change Updating 8A no change Updating 29A no change Updating 29A no change 134 Sum Pop 133 Popping back to 5D Updating 5A no change Updating 5A setting 0 to not be 2 133 Pushing from 5A Updating 5D no change Updating 5D raising min to 3000 updating constraints 134 Pushing from 5D Inspecting 8A + 29A = 5D inspected bounds 135 Sum Push 135 Sum Pop 134 Popping back to 5D Updating 5A no change Updating 5A setting 0 to not be 3 134 Pushing from 5A Updating 5D no change Updating 5D raising min to 4000 updating constraints 135 Pushing from 5D Inspecting 8A + 29A = 5D inspected bounds 136 Sum Push 136 Sum Pop 135 Popping back to 5D Updating 5A no change Updating 5A setting 0 to not be 4 135 Pushing from 5A Updating 5D no change Updating 5D raising min to 5000 updating constraints 136 Pushing from 5D Inspecting 8A + 29A = 5D inspected bounds 137 Sum Push 137 Sum Pop 136 Popping back to 5D Updating 5A no change Updating 5A no change 135 Popping back to 5A updating constraints 135 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 136 Multiple Push 136 Multiple Pop Inspecting 5A * 24D = 3D : 40 100 2174 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5001 5011 5021 5031 5041 5051 5061 5071 5081 5091 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (100 values) 3D : 301017 301078 301093 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302005 302153 302157 302172 302238 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (2174 values) Refreshing... Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 136 Sum Push 136 Sum Pop 135 Popping back to 5A 134 Popping back to 5A updating constraints 134 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 135 Multiple Push 135 Multiple Pop Inspecting 5A * 24D = 3D : 40 100 2174 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5001 5011 5021 5031 5041 5051 5061 5071 5081 5091 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (100 values) 3D : 301017 301078 301093 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302005 302153 302157 302172 302238 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (2174 values) Refreshing... Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 135 Sum Push 135 Sum Pop 134 Popping back to 5A 133 Popping back to 5A updating constraints 133 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 134 Multiple Push 134 Multiple Pop Inspecting 5A * 24D = 3D : 40 100 2174 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5001 5011 5021 5031 5041 5051 5061 5071 5081 5091 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (100 values) 3D : 301017 301078 301093 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302005 302153 302157 302172 302238 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (2174 values) Refreshing... Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 134 Sum Push 134 Sum Pop 133 Popping back to 5A 132 Popping back to 5A updating constraints 132 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 133 Multiple Push 133 Multiple Pop Inspecting 5A * 24D = 3D : 40 100 2174 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5001 5011 5021 5031 5041 5051 5061 5071 5081 5091 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (100 values) 3D : 301017 301078 301093 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302005 302153 302157 302172 302238 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (2174 values) Refreshing... Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 133 Sum Push 133 Sum Pop 132 Popping back to 5A Updating 6D no change Updating 6D lowering max to 89 updating constraints 132 Pushing from 6D Inspecting 6D * 7 = 11A fixing intersections 133 Multiple Push Updating 11A lowering max to 623(inspecting constraints...) 134 Pushing from 11A Inspecting 6D * 7 = 11A fixing intersections 135 Multiple Push 135 Multiple Pop 134 Popping back to 11A Updating 11A no change 133 Multiple Pop Inspecting 6D * 20D = PROD1 : 38 0 0 Refreshing... Inspecting 20D has digit prod 6D not enough data yet Inspecting 6D has digit prod 29D calculating products inserting 15 5 inserting 17 7 inserting 19 9 inserting 21 2 inserting 23 6 inserting 25 10 inserting 27 14 inserting 29 18 inserting 31 3 inserting 33 9 inserting 35 15 inserting 37 21 inserting 39 27 inserting 41 4 inserting 43 12 inserting 45 20 inserting 47 28 inserting 49 36 inserting 51 5 inserting 53 15 inserting 55 25 inserting 57 35 inserting 59 45 inserting 61 6 inserting 63 18 inserting 65 30 inserting 67 42 inserting 69 54 inserting 71 7 inserting 73 21 inserting 75 35 inserting 77 49 inserting 79 63 inserting 81 8 inserting 83 24 inserting 85 40 inserting 87 56 inserting 89 72 Updating 29D removing values below 10 lowering max to 72(inspecting constraints...) 133 Pushing from 29D Inspecting PROD1 * 29D = 16A : 0 22 0 Refreshing... Inspecting 27A + 29D = 33A expanded 27A 134 Sum Push Updating 27A lowering max to 888(inspecting constraints...) 135 Pushing from 27A Inspecting 1D + 28D = 27A expanded 28D 136 Sum Push Updating 28D lowering max to 787(inspecting constraints...) 137 Pushing from 28D Inspecting 1D + 28D = 27A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 873 874 875 876 877 881 882 883 884 885 886 887 891 892 893 894 895 896 897 (560 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 27A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (789 values) 138 Sum Push Updating 1D lowering max to 787(inspecting constraints...) 139 Pushing from 1D Inspecting 1D + 28D = 27A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 140 Sum Push 140 Sum Pop Inspecting 1D + 50A = 51A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 50A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 51A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 140 Sum Push 140 Sum Pop 139 Popping back to 1D Updating 1D setting 0 to not be 8 139 Pushing from 1D Updating 1D no change Updating 1D no change Updating 1A no change Updating 1A lowering max to 799 updating constraints 140 Pushing from 1A Inspecting 33A + 1A = 26A 33A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 779 781 782 783 784 785 786 787 788 789 791 792 793 794 795 796 797 798 799 (630 values) 26A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 141 Sum Push 141 Sum Pop 140 Popping back to 1A 139 Popping back to 1D updating constraints 139 Pushing from 1D Inspecting 1D + 28D = 27A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 140 Sum Push 140 Sum Pop Inspecting 1D + 50A = 51A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 50A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 51A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 140 Sum Push 140 Sum Pop 139 Popping back to 1D Updating 27A raising min to 201(inspecting constraints...) 139 Pushing from 27A Inspecting 1D + 28D = 27A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 140 Sum Push 140 Sum Pop Inspecting 27A + 29D = 33A 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 29D : 10 12 14 15 18 20 21 24 25 27 28 30 35 36 40 42 45 49 54 56 63 72 (22 values) 33A : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (799 values) 140 Sum Push Updating 33A raising min to 211(inspecting constraints...) 141 Pushing from 33A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 779 781 782 783 784 785 786 787 788 789 791 792 793 794 795 796 797 798 799 (630 values) 26A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (799 values) 142 Sum Push Updating 1A lowering max to 788(inspecting constraints...) 143 Pushing from 1A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (688 values) 144 Sum Push 144 Sum Pop 143 Popping back to 1A Updating 1A no change Updating 26A raising min to 312(inspecting constraints...) 143 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (688 values) 144 Sum Push 144 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 144 Multiple Push Updating 26A raising min to 313(inspecting constraints...) 145 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 146 Sum Push 146 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 146 Multiple Push 146 Multiple Pop 145 Popping back to 26A Updating 26A setting 2 to not be 0 145 Pushing from 26A Updating 18D no change Updating 18D no change Updating 26A no change Updating 26A setting 2 to not be 2 146 Pushing from 26A Updating 18D no change Updating 18D no change Updating 26A no change Updating 26A setting 2 to not be 4 147 Pushing from 26A Updating 18D no change Updating 18D no change Updating 26A no change Updating 26A setting 2 to not be 6 148 Pushing from 26A Updating 18D no change Updating 18D no change Updating 26A no change Updating 26A setting 2 to not be 8 149 Pushing from 26A Updating 18D no change Updating 18D no change Updating 26A no change Updating 26A setting 0 to not be 0 150 Pushing from 26A Updating 24D no change Updating 24D raising min to 5101 updating constraints 151 Pushing from 24D Inspecting 5A * 24D = 3D : 40 90 2174 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (90 values) 3D : 301017 301078 301093 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302005 302153 302157 302172 302238 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (2174 values) Refreshing... Updating 3D no change Updating 3D raising min to 301101 updating constraints 152 Pushing from 3D Inspecting 5A * 24D = 3D : 40 90 1782 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5101 5111 5121 5131 5141 5151 5161 5171 5181 5191 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (90 values) 3D : 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302153 302157 302172 302238 302454 302456 302481 302555 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (1782 values) Refreshing... 152 Popping back to 3D 151 Popping back to 24D Updating 26A no change Updating 26A setting 0 to not be 1 151 Pushing from 26A Updating 24D no change Updating 24D raising min to 5201 updating constraints 152 Pushing from 24D Inspecting 5A * 24D = 3D : 40 80 1782 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (80 values) 3D : 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302153 302157 302172 302238 302454 302456 302481 302555 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (1782 values) Refreshing... Updating 3D raising min to 301132(inspecting constraints...) 153 Pushing from 3D Inspecting 5A * 24D = 3D : 40 80 1604 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5201 5211 5221 5231 5241 5251 5261 5271 5281 5291 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (80 values) 3D : 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302153 302157 302172 302238 302454 302456 302481 302555 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (1604 values) Refreshing... 153 Popping back to 3D Updating 3D no change 152 Popping back to 24D Updating 26A no change Updating 26A setting 0 to not be 2 152 Pushing from 26A Updating 24D no change Updating 24D raising min to 5301 updating constraints 153 Pushing from 24D Inspecting 5A * 24D = 3D : 40 70 1604 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5401 5411 5421 5431 5441 5451 5461 5471 5481 5491 5501 5511 5521 5531 5541 5551 5561 5571 5581 5591 5601 5611 5621 5631 5641 5651 5661 5671 5681 5691 5701 5711 5721 5731 5741 5751 5761 5771 5781 5791 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (70 values) 3D : 301132 301336 301374 301455 301461 301587 301623 301652 301658 301896 301914 301971 302153 302157 302172 302238 302454 302456 302481 302555 ... 572418 573216 573367 573398 574176 574337 574378 575136 575307 575358 576277 576338 581127 581238 582218 583198 584178 585158 586138 (1604 values) Refreshing... Updating 3D no change Updating 3D no change 153 Popping back to 24D Updating 26A no change Updating 26A setting 0 to not be 4 153 Pushing from 26A Updating 24D no change Updating 24D no change Updating 26A no change Updating 26A setting 0 to not be 5 154 Pushing from 26A Updating 24D no change Updating 24D no change Updating 26A no change Updating 26A setting 0 to not be 6 155 Pushing from 26A Updating 24D no change Updating 24D no change Updating 26A no change Updating 26A setting 0 to not be 7 156 Pushing from 26A Updating 24D no change Updating 24D no change Updating 26A no change Updating 26A no change 156 Popping back to 26A updating constraints 156 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 157 Sum Push 157 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 157 Multiple Push 157 Multiple Pop 156 Popping back to 26A 155 Popping back to 26A updating constraints 155 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 156 Sum Push 156 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 156 Multiple Push 156 Multiple Pop 155 Popping back to 26A 154 Popping back to 26A updating constraints 154 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 155 Sum Push 155 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 155 Multiple Push 155 Multiple Pop 154 Popping back to 26A 153 Popping back to 26A updating constraints 153 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 154 Sum Push 154 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 154 Multiple Push 154 Multiple Pop 153 Popping back to 26A 152 Popping back to 26A updating constraints 152 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 153 Sum Push 153 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 153 Multiple Push 153 Multiple Pop 152 Popping back to 26A 151 Popping back to 26A updating constraints 151 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 152 Sum Push 152 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 152 Multiple Push 152 Multiple Pop 151 Popping back to 26A 150 Popping back to 26A updating constraints 150 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 151 Sum Push 151 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 151 Multiple Push 151 Multiple Pop 150 Popping back to 26A Updating 53D converting to exact 900(inspecting constraints...) 150 Pushing from 53D Inspecting 52D + 53D = 23D can't do anything. 151 Sum Push 151 Sum Pop 150 Popping back to 53D Updating 53D lowering max to 998 updating constraints 150 Pushing from 53D Inspecting 52D + 53D = 23D can't do anything. 151 Sum Push 151 Sum Pop 150 Popping back to 53D 149 Popping back to 26A updating constraints 149 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 150 Sum Push 150 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 150 Multiple Push 150 Multiple Pop 149 Popping back to 26A Updating 53D no change Updating 53D no change 148 Popping back to 26A updating constraints 148 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 149 Sum Push 149 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 149 Multiple Push 149 Multiple Pop 148 Popping back to 26A Updating 53D no change Updating 53D no change 147 Popping back to 26A updating constraints 147 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 148 Sum Push 148 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 148 Multiple Push 148 Multiple Pop 147 Popping back to 26A Updating 53D no change Updating 53D no change 146 Popping back to 26A updating constraints 146 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 147 Sum Push 147 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 147 Multiple Push 147 Multiple Pop 146 Popping back to 26A Updating 53D no change Updating 53D no change 145 Popping back to 26A updating constraints 145 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 146 Sum Push 146 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 146 Multiple Push 146 Multiple Pop 145 Popping back to 26A Updating 22A raising min to 1565(inspecting constraints...) 145 Pushing from 22A Inspecting 26A * 5 = 22A fixing intersections 146 Multiple Push 146 Multiple Pop 145 Popping back to 22A Updating 22A no change 144 Multiple Pop 143 Popping back to 26A Updating 26A no change 142 Sum Pop Inspecting 27A + 29D = 33A 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 29D : 10 12 14 15 18 20 21 24 25 27 28 30 35 36 40 42 45 49 54 56 63 72 (22 values) 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 142 Sum Push 142 Sum Pop 141 Popping back to 33A Updating 33A setting 0 to not be 0 141 Pushing from 33A Updating 27D converting to exact 900(inspecting constraints...) 142 Pushing from 27D Inspecting 25A + 27D = 30A can't do anything. 143 Sum Push 143 Sum Pop 142 Popping back to 27D Updating 27D setting 0 to not be 0 142 Pushing from 27D Updating 27D raising min to 101(inspecting constraints...) 143 Pushing from 27D Inspecting 25A + 27D = 30A can't do anything. 144 Sum Push 144 Sum Pop 143 Popping back to 27D Updating 27D no change Updating 27A no change Updating 27A setting 0 to not be 1 143 Pushing from 27A Updating 27D no change Updating 27D raising min to 201 updating constraints 144 Pushing from 27D Inspecting 25A + 27D = 30A can't do anything. 145 Sum Push 145 Sum Pop 144 Popping back to 27D Updating 27A no change Updating 27A setting 0 to not be 9 144 Pushing from 27A Updating 27D no change Updating 27D lowering max to 899 updating constraints 145 Pushing from 27D Inspecting 25A + 27D = 30A can't do anything. 146 Sum Push 146 Sum Pop 145 Popping back to 27D Updating 27A no change Updating 27A no change 144 Popping back to 27A updating constraints 144 Pushing from 27A Inspecting 1D + 28D = 27A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 145 Sum Push 145 Sum Pop Inspecting 27A + 29D = 33A 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 29D : 10 12 14 15 18 20 21 24 25 27 28 30 35 36 40 42 45 49 54 56 63 72 (22 values) 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 145 Sum Push 145 Sum Pop 144 Popping back to 27A 143 Popping back to 27A updating constraints 143 Pushing from 27A Inspecting 1D + 28D = 27A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 144 Sum Push 144 Sum Pop Inspecting 27A + 29D = 33A 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 29D : 10 12 14 15 18 20 21 24 25 27 28 30 35 36 40 42 45 49 54 56 63 72 (22 values) 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 144 Sum Push 144 Sum Pop 143 Popping back to 27A 142 Popping back to 27D updating constraints 142 Pushing from 27D Inspecting 25A + 27D = 30A can't do anything. 143 Sum Push 143 Sum Pop 142 Popping back to 27D Updating 33A no change Updating 33A setting 0 to not be 1 142 Pushing from 33A Updating 27D no change Updating 27D raising min to 202 updating constraints 143 Pushing from 27D Inspecting 25A + 27D = 30A can't do anything. 144 Sum Push 144 Sum Pop 143 Popping back to 27D Updating 33A no change Updating 33A setting 0 to not be 9 143 Pushing from 33A Updating 27D no change Updating 27D lowering max to 898 updating constraints 144 Pushing from 27D Inspecting 25A + 27D = 30A can't do anything. 145 Sum Push 145 Sum Pop 144 Popping back to 27D Updating 33A no change Updating 33A no change 143 Popping back to 33A updating constraints 143 Pushing from 33A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 144 Sum Push 144 Sum Pop Inspecting 27A + 29D = 33A 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 29D : 10 12 14 15 18 20 21 24 25 27 28 30 35 36 40 42 45 49 54 56 63 72 (22 values) 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 144 Sum Push 144 Sum Pop 143 Popping back to 33A 142 Popping back to 33A updating constraints 142 Pushing from 33A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 143 Sum Push 143 Sum Pop Inspecting 27A + 29D = 33A 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 29D : 10 12 14 15 18 20 21 24 25 27 28 30 35 36 40 42 45 49 54 56 63 72 (22 values) 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 143 Sum Push 143 Sum Pop 142 Popping back to 33A 141 Popping back to 33A updating constraints 141 Pushing from 33A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 ... 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 (144 values) 142 Sum Push 142 Sum Pop Inspecting 27A + 29D = 33A 27A : 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 ... 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 (688 values) 29D : 10 12 14 15 18 20 21 24 25 27 28 30 35 36 40 42 45 49 54 56 63 72 (22 values) 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 142 Sum Push 142 Sum Pop 141 Popping back to 33A 140 Sum Pop 139 Popping back to 27A Updating 27A no change 138 Sum Pop Inspecting 16D + 28D = 17D expanded 17D 138 Sum Push Updating 17D raising min to 214 lowering max to 981(inspecting constraints...) 139 Pushing from 17D Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 161 164 171 174 181 184 191 194 (17 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 (768 values) 140 Sum Push 140 Sum Pop 139 Popping back to 17D Updating 17D setting 0 to not be 0 139 Pushing from 17D Updating 16A no change Updating 16A raising min to 121000 updating constraints 140 Pushing from 16A Inspecting PROD1 * 29D = 16A : 0 22 0 Refreshing... Inspecting 16A has digit sum DSM Inspecting 16A * 7 = 18D looking at ranges 141 Multiple Push Updating 18D no change Updating 18D no change 141 Multiple Pop 140 Popping back to 16A Updating 17D no change Updating 17D setting 0 to not be 1 140 Pushing from 17D Updating 16A no change Updating 16A raising min to 122000 updating constraints 141 Pushing from 16A Inspecting PROD1 * 29D = 16A : 0 22 0 Refreshing... Inspecting 16A has digit sum DSM Inspecting 16A * 7 = 18D looking at ranges 142 Multiple Push Updating 18D no change Updating 18D no change 142 Multiple Pop 141 Popping back to 16A Updating 17D no change Updating 17D no change 140 Popping back to 17D updating constraints 140 Pushing from 17D Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 161 164 171 174 181 184 191 194 (17 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 (768 values) 141 Sum Push 141 Sum Pop 140 Popping back to 17D 139 Popping back to 17D updating constraints 139 Pushing from 17D Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 161 164 171 174 181 184 191 194 (17 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 (768 values) 140 Sum Push 140 Sum Pop 139 Popping back to 17D 138 Sum Pop Inspecting 23D + 28D = 4D expanded 23D 138 Sum Push Updating 23D raising min to 1265 lowering max to 3392(inspecting constraints...) 139 Pushing from 23D Inspecting 52D + 53D = 23D expanded 52D 140 Sum Push Updating 52D raising min to 267(inspecting constraints...) 141 Pushing from 52D Inspecting 52D + 53D = 23D 52D : 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (733 values) 53D : 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 ... 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 (250 values) 23D : 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 ... 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 (2128 values) 142 Sum Push Updating 53D raising min to 300(inspecting constraints...) 143 Pushing from 53D Inspecting 52D + 53D = 23D 52D : 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (733 values) 53D : 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 ... 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 (200 values) 23D : 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (733 values) 144 Sum Push 144 Sum Pop 143 Popping back to 53D Updating 53D setting 0 to not be 1 143 Pushing from 53D Updating 18D no change Updating 18D no change Updating 26A no change Updating 26A no change Updating 53D no change Updating 53D no change 143 Popping back to 53D updating constraints 143 Pushing from 53D Inspecting 52D + 53D = 23D 52D : 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (733 values) 53D : 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 ... 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 (200 values) 23D : 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (733 values) 144 Sum Push 144 Sum Pop 143 Popping back to 53D Updating 23D lowering max to 1997(inspecting constraints...) 143 Pushing from 23D Inspecting 52D + 53D = 23D 52D : 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (733 values) 53D : 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 ... 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 (200 values) 23D : 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (733 values) 144 Sum Push 144 Sum Pop Inspecting 23D + 28D = 4D 23D : 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (733 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 4D : 2052 2178 2232 2358 2412 2538 2592 2718 2772 2898 2952 3078 3132 3258 3312 3438 3492 (17 values) 144 Sum Push Updating 4D lowering max to 2772(inspecting constraints...) 145 Pushing from 4D Inspecting 3A * 6 = 4D fixing intersections 146 Multiple Push Updating 3A lowering max to 462(inspecting constraints...) 147 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 148 Multiple Push Updating 16D lowering max to 154(inspecting constraints...) 149 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 150 Multiple Push 150 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 150 Sum Push 150 Sum Pop Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 (9 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 (768 values) 150 Sum Push Updating 17D lowering max to 941(inspecting constraints...) 151 Pushing from 17D Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 (9 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 (728 values) 152 Sum Push 152 Sum Pop 151 Popping back to 17D Updating 17D no change 150 Sum Pop 149 Popping back to 16D Updating 16D setting 1 to not be 6 149 Pushing from 16D Updating 16D no change Updating 16D setting 1 to not be 7 150 Pushing from 16D Updating 16D no change Updating 16D setting 1 to not be 8 151 Pushing from 16D Updating 16D no change Updating 16D setting 1 to not be 9 152 Pushing from 16D Updating 16D no change Updating 16D no change 152 Popping back to 16D updating constraints 152 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 153 Multiple Push 153 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 153 Sum Push 153 Sum Pop Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 (9 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 (728 values) 153 Sum Push 153 Sum Pop 152 Popping back to 16D 151 Popping back to 16D updating constraints 151 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 152 Multiple Push 152 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 152 Sum Push 152 Sum Pop Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 (9 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 (728 values) 152 Sum Push 152 Sum Pop 151 Popping back to 16D 150 Popping back to 16D updating constraints 150 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 151 Multiple Push 151 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 151 Sum Push 151 Sum Pop Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 (9 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 (728 values) 151 Sum Push 151 Sum Pop 150 Popping back to 16D 149 Popping back to 16D updating constraints 149 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 150 Multiple Push 150 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 150 Sum Push 150 Sum Pop Inspecting 16D + 28D = 17D 16D : 114 121 124 131 134 141 144 151 154 (9 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 ... 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 (728 values) 150 Sum Push 150 Sum Pop 149 Popping back to 16D 148 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 148 Multiple Push 148 Multiple Pop 147 Popping back to 3A Updating 3A setting 1 to not be 1 147 Pushing from 3A Updating 3A no change Updating 3A setting 1 to not be 8 148 Pushing from 3A Updating 3A no change Updating 3A setting 0 to not be 5 149 Pushing from 3A Updating 3D no change Updating 3D lowering max to 496998 updating constraints 150 Pushing from 3D Inspecting 5A * 24D = 3D : 40 30 1089 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 94 95 96 97 98 (40 values) 24D : 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (30 values) 3D : 301132 301336 301374 301455 301461 301623 301652 301896 301914 301971 302153 302157 302172 302454 302456 302481 302555 302683 302692 302727 ... 495117 495131 495446 495528 495593 495635 495684 495783 495972 495987 496306 496408 496423 496485 496524 496713 496857 496892 496951 (1089 values) Refreshing... Updating 5A lowering max to 93(inspecting constraints...) 151 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 152 Multiple Push Updating 32A lowering max to 186(inspecting constraints...) 153 Pushing from 32A Inspecting 5A * 2 = 32A fixing intersections 154 Multiple Push 154 Multiple Pop 153 Popping back to 32A Updating 32A setting 1 to not be 9 153 Pushing from 32A Updating 32A no change Updating 32A no change 153 Popping back to 32A updating constraints 153 Pushing from 32A Inspecting 5A * 2 = 32A fixing intersections 154 Multiple Push 154 Multiple Pop 153 Popping back to 32A 152 Multiple Pop Inspecting 5A * 24D = 3D : 35 30 467 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 (35 values) 24D : 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (30 values) 3D : 301336 301461 301652 301896 301971 302157 302172 302481 302692 302727 302991 303212 303297 303501 303732 303867 304252 304437 304521 304772 ... 493164 493212 493923 493933 493935 494132 494763 494785 494844 494853 495593 495635 495684 495783 495972 496423 496485 496524 496713 (467 values) Refreshing... Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 (35 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 152 Sum Push 152 Sum Pop 151 Popping back to 5A Updating 5A no change Updating 3D raising min to 301336 lowering max to 496713(inspecting constraints...) 151 Pushing from 3D Inspecting 5A * 24D = 3D : 35 30 467 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 (35 values) 24D : 5301 5311 5321 5331 5341 5351 5361 5371 5381 5391 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (30 values) 3D : 301336 301461 301652 301896 301971 302157 302172 302481 302692 302727 302991 303212 303297 303501 303732 303867 304252 304437 304521 304772 ... 493164 493212 493923 493933 493935 494132 494763 494785 494844 494853 495593 495635 495684 495783 495972 496423 496485 496524 496713 (467 values) Refreshing... 151 Popping back to 3D Updating 3D no change 150 Popping back to 3D Updating 3A no change Updating 3A no change Updating 50D no change Updating 50D lowering max to 496 updating constraints 150 Pushing from 50D Inspecting 15D + 50D = 51D 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 (599 values) 50D : 301 302 303 304 305 306 311 312 313 314 315 316 321 322 323 324 325 326 331 332 ... 466 471 472 473 474 475 476 481 482 483 484 485 486 491 492 493 494 495 496 (120 values) 51D : 401 402 403 404 405 406 407 408 411 412 413 414 415 416 417 418 421 422 423 424 ... 976 977 978 981 982 983 984 985 986 987 988 991 992 993 994 995 996 997 998 (480 values) 151 Sum Push Updating 15D lowering max to 697(inspecting constraints...) 152 Pushing from 15D Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 (628 values) 153 Sum Push Updating 9A lowering max to 796(inspecting constraints...) 154 Pushing from 9A Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 (627 values) 155 Sum Push 155 Sum Pop 154 Popping back to 9A Updating 9A no change 153 Sum Pop Inspecting 15D + 50D = 51D 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 50D : 301 302 303 304 305 306 311 312 313 314 315 316 321 322 323 324 325 326 331 332 ... 466 471 472 473 474 475 476 481 482 483 484 485 486 491 492 493 494 495 496 (120 values) 51D : 401 402 403 404 405 406 407 408 411 412 413 414 415 416 417 418 421 422 423 424 ... 976 977 978 981 982 983 984 985 986 987 988 991 992 993 994 995 996 997 998 (480 values) 153 Sum Push 153 Sum Pop 152 Popping back to 15D Updating 15D setting 0 to not be 7 152 Pushing from 15D Updating 13A no change Updating 13A no change Updating 15D no change Updating 15D setting 0 to not be 8 153 Pushing from 15D Updating 13A no change Updating 13A no change Updating 15D no change Updating 15D setting 0 to not be 9 154 Pushing from 15D Updating 13A no change Updating 13A no change Updating 15D no change Updating 15D no change 154 Popping back to 15D updating constraints 154 Pushing from 15D Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 (627 values) 155 Sum Push 155 Sum Pop Inspecting 15D + 50D = 51D 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 50D : 301 302 303 304 305 306 311 312 313 314 315 316 321 322 323 324 325 326 331 332 ... 466 471 472 473 474 475 476 481 482 483 484 485 486 491 492 493 494 495 496 (120 values) 51D : 401 402 403 404 405 406 407 408 411 412 413 414 415 416 417 418 421 422 423 424 ... 976 977 978 981 982 983 984 985 986 987 988 991 992 993 994 995 996 997 998 (480 values) 155 Sum Push 155 Sum Pop 154 Popping back to 15D 153 Popping back to 15D updating constraints 153 Pushing from 15D Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 (627 values) 154 Sum Push 154 Sum Pop Inspecting 15D + 50D = 51D 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 50D : 301 302 303 304 305 306 311 312 313 314 315 316 321 322 323 324 325 326 331 332 ... 466 471 472 473 474 475 476 481 482 483 484 485 486 491 492 493 494 495 496 (120 values) 51D : 401 402 403 404 405 406 407 408 411 412 413 414 415 416 417 418 421 422 423 424 ... 976 977 978 981 982 983 984 985 986 987 988 991 992 993 994 995 996 997 998 (480 values) 154 Sum Push 154 Sum Pop 153 Popping back to 15D 152 Popping back to 15D updating constraints 152 Pushing from 15D Inspecting 12A + 15D = 9A 12A : 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 (90 values) 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 9A : 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 ... 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 (627 values) 153 Sum Push 153 Sum Pop Inspecting 15D + 50D = 51D 15D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 (598 values) 50D : 301 302 303 304 305 306 311 312 313 314 315 316 321 322 323 324 325 326 331 332 ... 466 471 472 473 474 475 476 481 482 483 484 485 486 491 492 493 494 495 496 (120 values) 51D : 401 402 403 404 405 406 407 408 411 412 413 414 415 416 417 418 421 422 423 424 ... 976 977 978 981 982 983 984 985 986 987 988 991 992 993 994 995 996 997 998 (480 values) 153 Sum Push 153 Sum Pop 152 Popping back to 15D 151 Sum Pop 150 Popping back to 50D 149 Popping back to 3A updating constraints 149 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 150 Multiple Push 150 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 150 Multiple Push 150 Multiple Pop 149 Popping back to 3A 148 Popping back to 3A updating constraints 148 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 149 Multiple Push 149 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 149 Multiple Push 149 Multiple Pop 148 Popping back to 3A 147 Popping back to 3A updating constraints 147 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 148 Multiple Push 148 Multiple Pop Inspecting 3A * 6 = 4D fixing intersections 148 Multiple Push 148 Multiple Pop 147 Popping back to 3A 146 Multiple Pop Inspecting 23D + 28D = 4D 23D : 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (733 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 4D : 2052 2178 2232 2358 2412 2538 2592 2718 2772 (9 values) 146 Sum Push 146 Sum Pop 145 Popping back to 4D Updating 4D setting 1 to not be 8 145 Pushing from 4D Updating 4D no change Updating 4D setting 1 to not be 9 146 Pushing from 4D Updating 4D no change Updating 4D setting 0 to not be 3 147 Pushing from 4D Updating 3A no change Updating 3A setting 1 to not be 2 148 Pushing from 3A Updating 3A no change Updating 3A setting 1 to not be 5 149 Pushing from 3A Updating 3A no change Updating 3A setting 1 to not be 9 150 Pushing from 3A Updating 3A no change Updating 3A no change 150 Popping back to 3A updating constraints 150 Pushing from 3A Inspecting 16D * 3 = 3A fixing intersections 151 Multiple Push Updating 16D no change Updating 16D setting 2 to not be 1 152 Pushing from 16D Updating 16D no change Updating 16D no change Updating 22A no change Updating 22A raising min to 4005 updating constraints 153 Pushing from 22A Inspecting 26A * 5 = 22A fixing intersections 154 Multiple Push Updating 26A raising min to 803(inspecting constraints...) 155 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 803 805 807 809 813 815 817 819 823 825 827 829 833 835 837 839 843 845 847 849 853 855 857 859 863 865 867 869 873 875 877 879 883 885 887 889 893 895 897 899 903 905 907 909 913 915 917 919 923 925 927 929 933 935 937 939 943 945 947 949 953 955 957 959 963 965 967 969 973 975 977 979 983 985 987 989 993 995 997 999 (80 values) 156 Sum Push 156 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 156 Multiple Push 156 Multiple Pop 155 Popping back to 26A Updating 26A setting 0 to not be 3 155 Pushing from 26A Updating 24D no change Updating 24D raising min to 5801 updating constraints 156 Pushing from 24D Inspecting 5A * 24D = 3D : 35 20 467 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 86 87 88 91 92 93 (35 values) 24D : 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (20 values) 3D : 301336 301461 301652 301896 301971 302157 302172 302481 302692 302727 302991 303212 303297 303501 303732 303867 304252 304437 304521 304772 ... 493164 493212 493923 493933 493935 494132 494763 494785 494844 494853 495593 495635 495684 495783 495972 496423 496485 496524 496713 (467 values) Refreshing... Updating 5A lowering max to 85(inspecting constraints...) 157 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 158 Multiple Push Updating 32A lowering max to 170(inspecting constraints...) 159 Pushing from 32A Inspecting 5A * 2 = 32A fixing intersections 160 Multiple Push 160 Multiple Pop 159 Popping back to 32A Updating 32A setting 1 to not be 8 159 Pushing from 32A Updating 32A no change Updating 32A no change 159 Popping back to 32A updating constraints 159 Pushing from 32A Inspecting 5A * 2 = 32A fixing intersections 160 Multiple Push 160 Multiple Pop 159 Popping back to 32A 158 Multiple Pop Inspecting 5A * 24D = 3D : 29 20 308 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 (29 values) 24D : 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (20 values) 3D : 301461 301652 301971 302172 302481 302692 302991 303212 303501 303732 304252 304521 304772 305292 305541 305812 306332 306852 311163 311532 ... 486463 491262 491443 491484 492273 492324 493103 493164 493933 493935 494763 494785 494844 495593 495635 495684 496423 496485 496524 (308 values) Refreshing... Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 (29 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 158 Sum Push 158 Sum Pop 157 Popping back to 5A Updating 5A setting 0 to not be 9 157 Pushing from 5A Updating 5D no change Updating 5D lowering max to 8999 updating constraints 158 Pushing from 5D Inspecting 8A + 29A = 5D inspected bounds 159 Sum Push Updating 8A no change Updating 8A no change Updating 29A no change Updating 29A no change 159 Sum Pop 158 Popping back to 5D Updating 5A no change Updating 5A no change 157 Popping back to 5A updating constraints 157 Pushing from 5A Inspecting 5A * 2 = 32A fixing intersections 158 Multiple Push 158 Multiple Pop Inspecting 5A * 24D = 3D : 29 20 308 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 (29 values) 24D : 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (20 values) 3D : 301461 301652 301971 302172 302481 302692 302991 303212 303501 303732 304252 304521 304772 305292 305541 305812 306332 306852 311163 311532 ... 486463 491262 491443 491484 492273 492324 493103 493164 493933 493935 494763 494785 494844 495593 495635 495684 496423 496485 496524 (308 values) Refreshing... Inspecting 5A + 14D = 2D 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 (29 values) 14D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 (849 values) 2D : 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (849 values) 158 Sum Push 158 Sum Pop 157 Popping back to 5A Updating 3D raising min to 301461 lowering max to 496524(inspecting constraints...) 157 Pushing from 3D Inspecting 5A * 24D = 3D : 29 20 308 5A : 51 52 53 54 55 56 57 58 61 62 63 64 65 66 67 68 71 72 73 74 75 76 77 78 81 82 83 84 85 (29 values) 24D : 5801 5811 5821 5831 5841 5851 5861 5871 5881 5891 5901 5911 5921 5931 5941 5951 5961 5971 5981 5991 (20 values) 3D : 301461 301652 301971 302172 302481 302692 302991 303212 303501 303732 304252 304521 304772 305292 305541 305812 306332 306852 311163 311532 ... 486463 491262 491443 491484 492273 492324 493103 493164 493933 493935 494763 494785 494844 495593 495635 495684 496423 496485 496524 (308 values) Refreshing... 157 Popping back to 3D Updating 3D no change 156 Popping back to 24D Updating 26A no change Updating 26A no change 155 Popping back to 26A updating constraints 155 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 803 805 807 809 813 815 817 819 823 825 827 829 833 835 837 839 843 845 847 849 853 855 857 859 863 865 867 869 873 875 877 879 883 885 887 889 893 895 897 899 903 905 907 909 913 915 917 919 923 925 927 929 933 935 937 939 943 945 947 949 953 955 957 959 963 965 967 969 973 975 977 979 983 985 987 989 993 995 997 999 (80 values) 156 Sum Push 156 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 156 Multiple Push 156 Multiple Pop 155 Popping back to 26A Updating 22A raising min to 4015(inspecting constraints...) 155 Pushing from 22A Inspecting 26A * 5 = 22A fixing intersections 156 Multiple Push 156 Multiple Pop 155 Popping back to 22A Updating 22A setting 2 to not be 0 155 Pushing from 22A Updating 17D no change Updating 17D no change Updating 22A no change Updating 22A setting 2 to not be 5 156 Pushing from 22A Updating 17D no change Updating 17D no change Updating 22A no change Updating 22A no change 156 Popping back to 22A updating constraints 156 Pushing from 22A Inspecting 26A * 5 = 22A fixing intersections 157 Multiple Push 157 Multiple Pop 156 Popping back to 22A 155 Popping back to 22A updating constraints 155 Pushing from 22A Inspecting 26A * 5 = 22A fixing intersections 156 Multiple Push 156 Multiple Pop 155 Popping back to 22A 154 Multiple Pop 153 Popping back to 22A 152 Popping back to 16D updating constraints 152 Pushing from 16D Inspecting 16D * 3 = 3A fixing intersections 153 Multiple Push 153 Multiple Pop Inspecting 25A + 20D = 16D can't do anything. 153 Sum Push 153 Sum Pop Inspecting 16D + 28D = 17D 16D : 114 124 134 144 154 (5 values) 28D : 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 ... 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 (688 values) 17D : 214 216 217 218 219 221 222 223 224 226 227 228 229 231 232 233 234 236 237 238 ... 918 919 921 922 923 924 926 927 928 929 931 932 933 934 936 937 938 939 941 (582 values) 153 Sum Push Updating 28D no change Updating 28D setting 2 to not be 1 154 Pushing from 28D Updating 28D no change Updating 28D setting 2 to not be 6 155 Pushing from 28D Updating 28D no change Updating 28D setting 0 to not be 0 156 Pushing from 28D Updating 27A no change Updating 27A no change Updating 28D no change Updating 28D setting 0 to not be 8 157 Pushing from 28D Updating 27A no change Updating 27A no change Updating 28D no change Updating 28D setting 0 to not be 9 158 Pushing from 28D Updating 27A lowering max to 887(inspecting constraints...) 159 Pushing from 27A Inspecting 1D + 28D = 27A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 28D : 100 102 103 104 105 107 108 109 110 112 113 114 115 117 118 119 120 122 123 124 ... 764 765 767 768 769 770 772 773 774 775 777 778 779 780 782 783 784 785 787 (550 values) 27A : 201 202 203 204 205 206 207 209 211 212 213 214 215 216 217 219 221 222 223 224 ... 865 866 867 869 871 872 873 874 875 876 877 879 881 882 883 884 885 886 887 (551 values) 160 Sum Push Updating 28D lowering max to 785(inspecting constraints...) 161 Pushing from 28D Inspecting 1D + 28D = 27A 1D : 101 102 103 104 105 106 107 111 112 113 114 115 116 117 121 122 123 124 125 126 ... 763 764 765 766 767 771 772 773 774 775 776 777 781 782 783 784 785 786 787 (483 values) 28D : 100 102 103 104 105 107 108 109 110 112 113 114 115 117 118 119 120 122 123 124 ... 763 764 765 767 768 769 770 772 773 774 775 777 778 779 780 782 783 784 785 (549 values) 27A : 201 202 203 204 205 206 207 209 211 212 213 214 215 216 217 219 221 222 223 224 ... 865 866 867 869 871 872 873 874 875 876 877 879 881 882 883 884 885 886 887 (551 values) 162 Sum Push 162 Sum Pop Inspecting 16D + 28D = 17D 16D : 114 124 134 144 154 (5 values) 28D : 100 102 103 104 105 107 108 109 110 112 113 114 115 117 118 119 120 122 123 124 ... 763 764 765 767 768 769 770 772 773 774 775 777 778 779 780 782 783 784 785 (549 values) 17D : 214 216 217 218 219 221 222 223 224 226 227 228 229 231 232 233 234 236 237 238 ... 918 919 921 922 923 924 926 927 928 929 931 932 933 934 936 937 938 939 941 (582 values) 162 Sum Push Updating 17D lowering max to 939(inspecting constraints...) 163 Pushing from 17D Inspecting 16D + 28D = 17D 16D : 114 124 134 144 154 (5 values) 28D : 100 102 103 104 105 107 108 109 110 112 113 114 115 117 118 119 120 122 123 124 ... 763 764 765 767 768 769 770 772 773 774 775 777 778 779 780 782 783 784 785 (549 values) 17D : 214 216 217 218 219 221 222 223 224 226 227 228 229 231 232 233 234 236 237 238 ... 917 918 919 921 922 923 924 926 927 928 929 931 932 933 934 936 937 938 939 (581 values) 164 Sum Push 164 Sum Pop 163 Popping back to 17D Updating 17D no change 162 Sum Pop Inspecting 23D + 28D = 4D 23D : 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (733 values) 28D : 100 102 103 104 105 107 108 109 110 112 113 114 115 117 118 119 120 122 123 124 ... 763 764 765 767 768 769 770 772 773 774 775 777 778 779 780 782 783 784 785 (549 values) 4D : 2052 2178 2232 2358 2412 2538 2592 2718 2772 (9 values) 162 Sum Push Updating 23D raising min to 1267(inspecting constraints...) 163 Pushing from 23D Inspecting 52D + 53D = 23D 52D : 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (733 values) 53D : 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 ... 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 (200 values) 23D : 1267 1268 1269 1270 1272 1273 1274 1275 1277 1278 1279 1280 1282 1283 1284 1285 1287 1288 1289 1290 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (706 values) 164 Sum Push Updating 52D raising min to 269(inspecting constraints...) 165 Pushing from 52D Inspecting 52D + 53D = 23D 52D : 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (731 values) 53D : 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 ... 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 (200 values) 23D : 1267 1268 1269 1270 1272 1273 1274 1275 1277 1278 1279 1280 1282 1283 1284 1285 1287 1288 1289 1290 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (706 values) 166 Sum Push 166 Sum Pop 165 Popping back to 52D Updating 52D setting 0 to not be 0 165 Pushing from 52D Updating 16A no change Updating 16A raising min to 122001 updating constraints 166 Pushing from 16A Inspecting PROD1 * 29D = 16A : 0 22 0 Refreshing... Inspecting 16A has digit sum DSM Inspecting 16A * 7 = 18D looking at ranges 167 Multiple Push Updating 18D no change Updating 18D no change 167 Multiple Pop 166 Popping back to 16A Updating 18D no change Updating 18D no change Updating 52D no change Updating 52D setting 0 to not be 1 166 Pushing from 52D Updating 16A no change Updating 16A raising min to 122002 updating constraints 167 Pushing from 16A Inspecting PROD1 * 29D = 16A : 0 22 0 Refreshing... Inspecting 16A has digit sum DSM Inspecting 16A * 7 = 18D looking at ranges 168 Multiple Push Updating 18D no change Updating 18D no change 168 Multiple Pop 167 Popping back to 16A Updating 18D no change Updating 18D no change Updating 52D no change Updating 52D no change 166 Popping back to 52D updating constraints 166 Pushing from 52D Inspecting 52D + 53D = 23D 52D : 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (731 values) 53D : 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 ... 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 (200 values) 23D : 1267 1268 1269 1270 1272 1273 1274 1275 1277 1278 1279 1280 1282 1283 1284 1285 1287 1288 1289 1290 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (706 values) 167 Sum Push 167 Sum Pop 166 Popping back to 52D 165 Popping back to 52D updating constraints 165 Pushing from 52D Inspecting 52D + 53D = 23D 52D : 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 ... 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 (731 values) 53D : 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 ... 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 (200 values) 23D : 1267 1268 1269 1270 1272 1273 1274 1275 1277 1278 1279 1280 1282 1283 1284 1285 1287 1288 1289 1290 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (706 values) 166 Sum Push 166 Sum Pop 165 Popping back to 52D 164 Sum Pop Inspecting 23D + 28D = 4D 23D : 1267 1268 1269 1270 1272 1273 1274 1275 1277 1278 1279 1280 1282 1283 1284 1285 1287 1288 1289 1290 ... 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 (706 values) 28D : 100 102 103 104 105 107 108 109 110 112 113 114 115 117 118 119 120 122 123 124 ... 763 764 765 767 768 769 770 772 773 774 775 777 778 779 780 782 783 784 785 (549 values) 4D : 2052 2178 2232 2358 2412 2538 2592 2718 2772 (9 values) 164 Sum Push 164 Sum Pop 163 Popping back to 23D Updating 23D setting 1 to not be 0 163 Pushing from 23D Updating 23D no change Updating 23D setting 1 to not be 1 164 Pushing from 23D Updating 23D no change Updating 23D setting 0 to not be 0 165 Pushing from 23D Updating 22A no change Updating 22A raising min to 4115 updating constraints 166 Pushing from 22A Inspecting 26A * 5 = 22A fixing intersections 167 Multiple Push Updating 26A raising min to 823(inspecting constraints...) 168 Pushing from 26A Inspecting 33A + 1A = 26A 33A : 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 ... 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 (688 values) 1A : 101 102 103 104 105 106 107 108 109 111 112 113 114 115 116 117 118 119 121 122 ... 768 769 771 772 773 774 775 776 777 778 779 781 782 783 784 785 786 787 788 (620 values) 26A : 823 825 827 829 833 835 837 839 843 845 847 849 853 855 857 859 863 865 867 869 873 875 877 879 883 885 887 889 893 895 897 899 903 905 907 909 913 915 917 919 923 925 927 929 933 935 937 939 943 945 947 949 953 955 957 959 963 965 967 969 973 975 977 979 983 985 987 989 993 995 997 999 (72 values) 169 Sum Push 169 Sum Pop Inspecting 26A * 5 = 22A fixing intersections 169 Multiple Push 169 Multiple Pop 168 Popping back to 26A Updating 26A no change 167 Multiple Pop 166 Popping back to 22A Updating 23D no change Updating 23D setting 0 to not be 2 166 Pushing from 23D Updating 22A no change Updating 22A no change Updating 23D no change Updating 23D setting 0 to not be 3 167 Pushing from 23D Updating 22A no change Updating 22A no change Updating 23D no change Updating 23D setting 0 to not be 4 168 Pushing from 23D Updating 22A no change Updating 22A no change Updating 23D no change Updating 23D setting 0 to not be 5 169 Pus