- M.S., Computer Science, University of Washington, 2001. GPA 3.9.
(While working fulltime at Microsoft.)
- B.S., Computer Science, California Institute of Technology, 1998. GPA
3.8. (Graduated at age 18.)
2010 - present, CTO, Minted.
- Manage the company's technical roadmap and execution of features and scalability.
- Use technology to drive revenue growth and expansion of the community platform for indie artists around the world.
- Lead a team of world-class engineers, tech ops / sysadmins, QA, IT and business intelligence.
2003 - 2008, Engineering Manager, Google Inc.
Lively by Google
- Created vision, founded the project.
- Recruited and managed a team from product inception through launch as lively.com.
- Co-inventor on 5 pending patents.
Google Desktop Search
- Led a team of engineers to improve Gmail revenue via
enhancements in text processing, information categorization, and user interface. Increased per-user revenue by 140% via fourteen improvements.
- Personally implemented features in C++ and Java.
- Co-inventor on 3 pending patents.
Throughout Google experience
- Served on founding team of Desktop Search from product inception
through public launch. Desktop is now used by 38 million active users.
- Helped Google set up processes for client-side development, such as
Windows engineering hiring pipeline, configuration testing, performance
- Personally implemented key components including the search query system,
instant messenger capture, snippets, the sidebar.
- Co-inventor on 19 pending patents.
- Won a Google Founder's Award.
- Served on the Hiring Committee which makes offer decisions on candidates.
- Along with a lead recruiter, build the Windows recruiting process,
including job description, interview questions, training the interviewers,
determining job criteria, and finding sources for quality candidates.
- Screened 10 - 20 engineering resumes per week.
- Launched Movie Showtimes on google.com as a 20% project.
- Featured in Google recruiting materials that appeared in full-page
ads or articles in New York Times, CNN, FastCompany, monster.com, Fortune
1998 - 2003, Microsoft
Software Design Engineer Lead,
Microsoft Flight Simulator
Software Engineer, Microsoft Sports and
- Managed a sub-team of developers through shipping Flight
Simulator 2004: A Century of Flight.
- Created the dynamic weather system, the main selling point
of Flight Simulator 2004. This feature was proclaimed a breakthrough by reviewers.
- Developed a service that streams real-time weather conditions into
the simulation, updated every 15 minutes.
- Analyzed and improved performance. Doubled framerates
and reduced stutters to virtually nil.
- Developed a technology for real-time cloud rendering, which I presented
at SIGGRAPH and GDC, and published in Journal of Graphics Tools.
- Improved multiplayer experience and matchmaking system.
Wrote flight instructor module.
- Implemented various areas of a racing game for PC and Xbox, including
UI, art pipeline, input system.
- Wrote a TF-IDF (information retrieval) library in python. Referenced by wikipedia as example implementation for TF-IDF.
- Wrote a web site for people to track goals, such as sleep, exercise, weight loss. The UCSF psychology research department and Berkeley psychology departments are customers.
The site is implemented in python using Django, running on EC2.
- Cofounded Sunfire Offices, a coworking space for 30 startups, sponsored
by top VCs.
- Wang, N., Wade, B. Let It Snow, Let It Snow, Let It Snow (and
Rain). Game Programming Gems 5, Charles River Media. 2005.
- Wang, N. Realistic and Fast Cloud Rendering, Journal of
Graphics Tools. 2004.
- Wang, N. Let There Be Clouds, Game Developers Magazine.
- Ishii, H., Page, S., Wang, N. 1999. A Day at the Beach:
Human Agents Self-Organizing on the Sand Pile. Advances in Complex
Systems. Vol 2, Issue 1. p 37 - 64.
- 27 pending patents for Google work. Two filed patents for Microsoft work.